OpenGLRaw-3.3.4.0: A raw binding for the OpenGL graphics system
Copyright(c) Sven Panne 2019
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.GL.ARB.ShaderImageLoadStore

Description

 
Synopsis

Extension Support

gl_ARB_shader_image_load_store :: Bool #

Is the ARB_shader_image_load_store extension supported? Note that in the presence of multiple contexts with different capabilities, this might be wrong. Use glGetARBShaderImageLoadStore in those cases instead.

Enums

pattern GL_IMAGE_1D :: GLenum #

pattern GL_IMAGE_2D :: GLenum #

pattern GL_IMAGE_3D :: GLenum #

Functions

glBindImageTexture #

Arguments

:: MonadIO m 
=> GLuint

unit.

-> GLuint

texture.

-> GLint

level.

-> GLboolean

layered of type Boolean.

-> GLint

layer.

-> GLenum

access of type BufferAccessARB.

-> GLenum

format of type InternalFormat.

-> m () 

Manual page for OpenGL 4.x.

glMemoryBarrier #

Arguments

:: MonadIO m 
=> GLbitfield

barriers of type MemoryBarrierMask.

-> m () 

Manual page for OpenGL 4.x.